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The Construction Site

The Construction Site covers the sounds of building sites from the ground all the way up. Everything from digging foundations to angle grinders biting through metal. We’ve got you covered. Nail guns firing into timber, chop saws ripping through wood,concrete pouring, excavators loading soil, and tree surgeons working through a full job. But this library goes much further than the basic sets of ambiences you’d expect.Recorded close and clean throughout, many of the sounds carry a textural intimacy that sits perfectly in Film, TV and Games, sandpaper drawn slowly across oak, masking tape peeled back in a single strip, rope twisting under tension, a zip tie pulled tight. These are the kinds of recordings that work instantly in ASMR content, prop Foley, and scenes with house renovations or construction sites.The power tools are where the creative range really opens up. The raw recordings of drills, grinders, multi-tools, and orbital sanders are clean source material that repitches, layers, and processes into mechanical machines, robots, and transformers with a sense of physical weight that synthesised sounds rarely match. There is real metal in these files. Real stress, resistance, and torque. The Construction Site becomes the engine room for something much bigger.Ambiences range from a single worker drilling framing timber close to the camera, to wide exterior environments with excavators, concrete mixers, stump grinders, and heavy machinery running simultaneously. Multiple recording perspectives let you place the listener wherever the scene needs them.Recorded in high resolution and embedded with detailed metadata, The Construction Site delivers organised, production-ready assets from the smallest prop interaction to the largest site ambience, everything you need to build a believable world, or tear one apart.‍

$ 97 USD

$ 139 USD

Format:

Stereo WAV, 24Bit, 96Khz, 192hz
Sounds:

670+ Files

120+ Files

Size:

14.7GB

4.04GB

License:

Royalty-Free

Listen here:
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1:03
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The Construction Site covers the sounds of building sites from the ground all the way up. Everything from digging foundations to angle grinders biting through metal. We’ve got you covered. Nail guns firing into timber, chop saws ripping through wood,concrete pouring, excavators loading soil, and tree surgeons working through a full job. But this library goes much further than the basic sets of ambiences you’d expect.

Recorded close and clean throughout, many of the sounds carry a textural intimacy that sits perfectly in Film, TV and Games, sandpaper drawn slowly across oak, masking tape peeled back in a single strip, rope twisting under tension, a zip tie pulled tight. These are the kinds of recordings that work instantly in ASMR content, prop Foley, and scenes with house renovations or construction sites.

The power tools are where the creative range really opens up. The raw recordings of drills, grinders, multi-tools, and orbital sanders are clean source material that repitches, layers, and processes into mechanical machines, robots, and transformers with a sense of physical weight that synthesised sounds rarely match. There is real metal in these files. Real stress, resistance, and torque. The Construction Site becomes the engine room for something much bigger.

Ambiences range from a single worker drilling framing timber close to the camera, to wide exterior environments with excavators, concrete mixers, stump grinders, and heavy machinery running simultaneously. Multiple recording perspectives let you place the listener wherever the scene needs them.

Recorded in high resolution and embedded with detailed metadata, The Construction Site delivers organised, production-ready assets from the smallest prop interaction to the largest site ambience, everything you need to build a believable world, or tear one apart.

Angle Grinder – constant speed runs, metal cuts, wood cuts, and variable speed movements.

Drills & Screwdrivers – DEWALT and Makita combi drills with single and multiple trigger pulls, on/off cycles, battery changes, and bit swaps. Electric and Makita screwdrivers at slow, medium, and high speeds.

Chop Saw & Circular Saw – chop saw at constant and variable speeds with wood cutting passes. DeWalt circular saw ripping through timber.

Nail Gun, Multi Tool & Orbital Sander – nail gun single and burst fire. Multi tool at five speed settings. Orbital sander spinning and sanding wood.

Hand Tools – hand saw and bench saw, hammer and mallet, paint roller, shovel, wheelbarrow, silicone gun, wire cutters, industrial scissors, spirit level, set square, and tool box.

Construction Ambiences – workers drilling, hammering, and sawing timber. Angle grinding metal. Concrete mixing, pouring, and levelling. Paint rolling, wall sanding, and full site atmosphere at multiple distances.

Excavation & Tree Surgery – excavator digging and loading soil. Stump grinder running and grinding. Chainsaw at close and near distances, two saws simultaneously, tree falling, and tree shredder processing branches.

Destruction & Debris – brick single and multiple throws, drops, and pick-ups. Wood planks dropped onto concrete.

Tape, Rope & Sandpaper – duct tape, masking tape, and measuring tape. Thick rope under tension. Sandpaper on pine, oak, plywood, and walls.

Hardware & Props – screws rummaged in containers, storage boxes, broom sweeping concrete, zip ties, extension cord, and waste bag filling.

Warehouse & Industrial – electric forklift with hydraulics, beeps, and pallet work. Roller shutters interior and exterior. Pallet pump trucks, fire door, metal ladders, cardboard boxes, and ratchet clips.

LICENSE AGREEMENT                                                  

In Simple Terms

When you purchase a sound effects product (single sound or bundle) from 344 Audio, you gain a perpetual single user license to use that high-quality audio in your creative projects—whether personal or commercial. These sounds are yours to shape and adapt, but you may not resell, create derivative sound effects to sell, redistribute, or share them without prior written consent. Your creativity deserves tools without limits, and that’s exactly what we provide.

License Agreement

This License Agreement ("Agreement") is entered into between 344 Audio Limited ("Licensor") and you ("Licensee") upon purchase, download, or use of any sound effects, audio packs, or related products ("Sounds") from 344 Audio Limited’s platform or affiliated distributors. By purchasing or using the Sounds, you agree to the terms outlined in this Agreement. If you do not agree, do not use the Sounds.

1. Definitions

  • "Sounds": Audio products, sound effects, and related files provided by 344 Audio.
  • "Licensee": The individual or entity purchasing and using the Sounds.
  • "Licensor": 344 Audio Limited.
  • "User Tier": Designates Single User Licenses and Multi-User Licenses for organisations.

2. Grant of License

  • The Licensee receives a perpetual, worldwide, royalty-free, non-exclusive, and non-transferable license to use the Sounds for creative projects.
  • Projects may include film, television, video games, podcasts, live performances, multimedia presentations, and advertisements.
  • You may modify, edit, and combine the Sounds with other assets in your projects.

3. Restrictions

  • You may not:
    • Resell, redistribute, or share the Sounds in their original or modified form.
    • Use the Sounds in sound libraries, sample packs, or similar offerings.
    • Use the Sounds to train AI, machine learning, or neural networks.
    • Share the Sounds with others unless additional licenses are purchased.
  • You must include an original creative element (e.g., music, voiceover, or visual media) when using the Sounds.

4. Ownership and Copyright

  • All Sounds remain the property of 344 Audio Limited and are protected by copyright laws.
  • Purchasing a license does not transfer ownership to the Licensee. All rights not explicitly granted in this Agreement remain with 344 Audio Limited.

5. Liability and Warranties

  • The Sounds are provided "as-is" without any warranties of merchantability or fitness for a particular purpose.
  • Licensor is not liable for direct or indirect damages resulting from the use or inability to use the Sounds.

6. Breach of Agreement

  • Breach of this Agreement results in immediate termination of the license, and the Licensee must destroy all copies of the Sounds.
  • Unauthorised use may result in legal action, financial penalties, and liability for damages.

7. Refunds and Returns

  • Sounds are non-refundable once purchased.

8. Governing Law

  • This Agreement is governed by the laws of England and Wales. Disputes will be resolved exclusively in courts within this jurisdiction.

9. Additional Provisions

  • Multi-User Licenses: For organisations with multiple users, separate agreements are required.
  • Backup Copies: Licensees may create a backup of the Sounds for personal use.
  • Force Majeure: 344 Audio Limited is not liable for any delays in product delivery caused by events beyond reasonable control.

Thank you for choosing 344 Audio Sound Effects. For enquiries, please contact admin@344sfx.com.

Last updated: October 31st 2025

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The Antiques Collection
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ANTIQUE CLOCKS, WALL CLOCKS, MANTEL CLOCKS, WOODEN CLOCKS, METAL CLOCKS, TICKING, CHIMES, METRONOMES, TIMEPIECES, ROTARY TELEPHONES, TELEPHONE DIALS, HANDSET PICKUPS AND DROPS, RINGING BELLS, RATTLES, FAST TYPING, SLOW TYPING, TYPEWRITER BACKSPACES, SPACEBARS, SHIFT KEYS, TAB KEYS, CARRIAGE MOVEMENTS, PAPER FEEDS, MECHANICAL SWITCHES, BUTTON CLICKS, LEATHER LUGGAGE, SUITCASE DROPS, BRASS LATCHES, GLASS BOTTLES, BOTTLE CLINKS, DUSTY BOOKS, PAPER RUSTLES, OAK TABLETOPS, METAL CLINKS, CUTLERY SETS, FORKS, KNIVES, SPOONS, DRAWER SLIDES, CUTLERY CLATTER, UTENSIL SORTING, SOFT METALLIC TAPPING, SILVERWARE ON WOOD, GLASS, AND CERAMIC SURFACES, TAPS, CLACKS, SCRAPES, CREAKS, THUDS, RESONANT TONES, TEXTURED RECORDINGS, PERIOD CHARACTER.

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Board Game Classics
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Toys & Games

Dice & Rolls – single rolls, multiple dice throws, table bounces, shakes, and natural rattle variations.

Dominos – tile placements, stacking, shuffling, light taps, and cascading falls with rich wooden textures.

Jenga – block slides, tension pulls, wood creaks, careful removals, drops, and tower collapses.

Guess Who – card flips, panel clicks, board handling, and light plastic interactions.

Scrabble – tile placements, letter handling, rack movements, shuffles, and subtle tabletop detail.

Checkers – piece slides, captures, stacking, board movements, and smooth surface interactions.

Jigsaw Puzzle – piece picks, fits, sorting, light taps, and detailed close-up assembly sounds.

Monopoly – dice rolls, token movements, board interactions, card handling, and gameplay accents.

Table & Handling Textures – surface taps, movement noise, subtle handling sounds, and natural room interactions.

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Foley Effects
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Tattoo Machines – steady buzzes, power variations, needle depth changes, contact on skin, and tonal shifts during operation.

Needle & Skin Work – close-detail needle passes, light touches, pressure changes, and precise skin interaction textures.

Gloves & Handling – latex snaps, glove stretches, hand movements, grip adjustments, and subtle tactile details.

Ink & Liquids – ink pouring, cap fills, bottle handling, dips, wipes, and liquid movement textures.

Wiping & Cleaning – cloth wipes, tissue dabs, skin cleaning, repeated swipes, and soft absorbent textures.

Tools & Setup – tool pickups, placements, metallic clicks, tray handling, and workstation preparation sounds.

Foot Pedals & Controls – pedal presses, releases, switch clicks, and subtle control interactions.

Chair & Movement – client adjustments, chair shifts, minor creaks, and body repositioning sounds.

Cloths & Materials – fabric movement, drapes, protective covers, and soft rustles.

Ambience & Environment – authentic tattoo studio atmosphere, low room tone, subtle presence of artist